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Added Feb 06, 2020 by Breogán Hackett
Added Apr 25, 2017 by Breogán Hackett
Added Jan 24, 2017 by Breogán Hackett

For this little physics based game I mostly did direction/design work. I also did a little programming and all the level design.

Added Jan 23, 2017 by Breogán Hackett

I wrote hundreds of lines crazy procedural generation code and got no sleep for 36 hours just to bring Kals art to life.